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Ibrahim Nouri

Lecturer In Games Art & Design

I specialise in 3D art and texturing used for games, applications and rendering. I have spent several years working on multiple indie titles for mobile, PC, and Nintendo Switch platforms. I’ve also worked in architecture as a graphics visualiser at a public parks and recreations company.

Biography

I have experience in creating game art with hardware limitations. This has given me an excellent understanding of game development for the latest gaming platforms and how to get the very best results out of them. In my modules I aim to help students reach their maximum potential and include tips learnt from my personal experiences in the industry.

Qualifications

  • BSc in Computer Games Design, 1st Class Honours

Teaching & Research

Teaching

  • Introduction to 3D (CT4012)
  • Environment Art (CT5106)
  • 3D Animation for Games (CT5008)
  • Level Design (CT5016)
  • 3D Character Production (CT6035)
  • Individual Research Project (CT6007)
  • Advanced Group Production (CT6008)